
RADIANT DAWN | demo
Briefly...
In 2008, a parcel delivery company receives a call from a radioactive company called "Eclipse Lights" asking for a professional worker.
That worker is "Noah Smith," a little-known employee with little money. In the same call, "Eclipse Lights" informs the company that they need help at their old facility, to which the boss agrees...

Noah is sent to the premises to do his job, but his boss locks him in, leaving him with no way out. He calls him from the premises' phone.

Confused, Noah asks his boss to remove him from there immediately, but his boss refuses and assigns him the task of guarding the premises during the night. So Noah decides to prepare himself and call "Eclipse Lights" for help...
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The goal we want, I mean, that I want is to make the game different from the others, in which there will be some mechanics never seen before or similar and some new and original designs of the game, in addition to having original sounds and effects that are not bad but not good either to give you a better vibe when playing it, especially it will focus more on the appearance than on the gameplay.
Updated | 11 days ago |
Status | In development |
Platforms | HTML5 |
Author | Bored |
Genre | Survival |
Tags | 2D, Fangame, First-Person, Five Nights at Freddy's, Horror, Indie, No AI, Singleplayer, Survival Horror |
Development log
- Not important update11 days ago
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